
The divine powers that shape the Sundered Realm — from the radiant Solara to the rotting legacy of dead gods. Some still answer prayers. Others answer only with silence, corruption, or madness.
31
Total Deities
28
Active Gods
8
Pantheons
6
Demigods
The great powers whose actions shaped the world of Asphodel
ActiveGoddess of Light
Domain: Light, Protection, Healing, Truth
Solara is the goddess of light, dawn, and protection — the most widely worshipped deity in the civilized world. Her faith forms the spiritual backbone of Fort Valiance and much of the Shattered Coast. The Cathedral of Radiance in Fort Valiance is the seat of her organized church, and her clergy serve as healers, protectors, and spiritual guides to the populace.
The Blighted Lord of Decay
Domain: Death, Decay, Corruption, Fungi, Plagues, Undeath
Nekrosyl was once a powerful dragon god whose domain was death and the cycle of decay. His relentless thirst for power twisted his purpose into something darker — an active agent of corruption who sought to devour the natural order. When he fell in cosmic battle against Anachron, God of Law and Order, his massive corrupted body crashed into the heart of Asphodel, his divine essence seeping into the soil to create the cursed plague known as the Dragoblom. Though his physical form perished, his malignant consciousness persists within the blight itself, whispering promises of power to those who would embrace corruption. The Sporesworn cult tends his legacy, and his curse has given rise to the Blightbound Dragons — once-noble creatures transformed into grotesque abominations enslaved to the dead god’s will.
DormantThe Deep God
Domain: Tempest, Death, Chaos, the Deep
Angharad is the god of the deep waters, storms, and madness — an entity of staggering power who consumed the former Guardian of the Deep, a deity named Rhys, and usurped dominion over the ocean trenches. Angharad transcends binary gender, manifesting both masculine and feminine aspects fluidly. Currently dormant in the deepest abyssal trenches, Angharad's influence persists through the Cult of the Devouring Deep, whose activity has been escalating in recent years.
ActivePrincess of Excess
Domain: Pleasure, Excess, Desire, Corruption
Slaasha is the goddess of excess, desire, and indulgence — patron of those who believe that life should be experienced to its fullest, regardless of consequence. Her worship thrives in port cities where sailors seek release from the terrors of the sea, and her temples — the Gilded Cages — offer pleasures both mundane and otherworldly. Her faith treads a dangerous line between liberation and destruction.
DeadGod of Law
Domain: Law, Order, Justice, Civilization
Anachron, the God of Law, died during the God Wars alongside his nemesis Nekrosyl. His legacy endures in the legal codes, civic structures, and philosophical traditions of the civilized world. The Floating Isles of Zephyria — maintained by the Aarakocra (Aerokai) — preserve his most sacred teachings, and his influence can be felt in every court of law and council chamber across the Shattered Coast.
ActiveThe Shield of the People
Domain: Protection, Courage, Military Defense
Marcan is the god of protection, community, and courage — the Shield of the People. He is the most prominent human deity in Fort Valiance, worshipped fervently by city guards, soldiers, and all who stand on the wall between civilization and the darkness beyond. His faith holds that true courage is not the absence of fear but the willingness to face danger so that others need not. In a city founded by exiles on the edge of a hostile continent, Marcan represents the unbreakable promise that someone will always stand watch.
Deities of the feudal island-realm of light and chivalry
Nature deities and healers of the druidic isle
ActiveThe Flame of the Hearth
Domain: Inspiration, Healing, Nature, Creativity
Brighid is the primary deity of Éirleach, a goddess combining aspects of healer, inspirer, and protector of nature. She embodies creativity, healing, and divine inspiration that guides artists, healers, and spiritual seekers. Her sacred flame burns in the heart of every Éirleach city and in the hearts of her followers.
ActiveThe Healer's Guardian
Domain: Healing, Valor, Wisdom
Branwyn the Silverhand is a legendary warrior and healer elevated to divine status by Brighid. She lost her hand in battle yet continued fighting, eventually elevated to demigod with a hand of pure silver granted by Brighid herself. She represents perseverance, healing, and the wisdom that comes from surviving great trials.
The forge-gods revered by the mountain folk
ActiveThe Soul Forger
Domain: Craftsmanship, Creation, Family, Tradition
Moradin is the chief deity of the dwarven pantheon, the god of craftsmanship, creation, and the enduring strength of tradition. He embodies the dwarven virtues of dedication to quality, strong community bonds, and unwavering respect for ancestral ways. Through his divine spark, dwarves gain their unmatched skill at forging and building.
ActiveGoddess of Hearth and Home
Domain: Hearth, Home, Truth, Loyalty
Berronar Truesilver is the dwarven goddess of home, family, truth, and unwavering loyalty. She represents the sacred sanctuary of the hearth and the bonds that hold families and clans together through the hardest times. Her blessing protects households and ensures that truth and trust remain unshaken.
Tricksters and earth-speakers of the small folk
ActiveThe Trickster King
Domain: Trickery, Luck, Innovation, Humor
Garl Glittergold is the principal god of gnomekind, embodying their natural love of trickery, innovation, and good-natured mischief. He is a trickster deity who delights in clever pranks and unexpected outcomes, blessing those who laugh at life's absurdities and approach problems with creative audacity. His blessings bring luck to the clever and innovation to the inventive.
ActiveCaller of the Deep Earth
Domain: Nature, Exploration, Earth, Discovery
Segojan Earthcaller is the gnomish god of nature, the earth beneath their feet, and the endless possibilities of exploration and discovery. He speaks for the natural world and rewards curiosity about the wonders hidden in stone, soil, and growing things. His blessings guide miners, explorers, and naturalists to incredible finds.
Protectors and providers of the gentle folk
ActiveThe Protector and Provider
Domain: Community, Protection, Provision, Prosperity
Yondalla is the central deity of the halfling pantheon, the loving mother-figure who protects her people and ensures their prosperity. She embodies the halfling values of community, safety, good food, and family bonds. Her blessings fall upon those who work together and put the needs of their kin above their own.
ActiveThe Defender
Domain: Defense, Vigilance, Courage, Guardianship
Arvoreen is the halfling god of defense, vigilance, and martial courage. While Yondalla provides nurturing protection, Arvoreen stands as the active sentinel, ready to take up arms against threats. He represents the courage that lies dormant in even the smallest peoples, awakening when danger threatens.
Savage deities of the northern clans — war, storms, and death
ActiveGod of War and Winter
Domain: War, Winter, Survival, Ferocity
Wulfric is the chief god of the Frostfall clans, embodied as a great wolf who commands the winter winds and blesses warriors with primal fury. He represents the harsh realities of survival in frozen lands and the ferocity required to thrive where lesser peoples would perish. His blessings flow to those strong enough to endure and fierce enough to conquer.
ActiveGoddess of Earth and Fire
Domain: Earth, Fire, Fertility, Destruction/Renewal
Fjorgyn is the Frostfall goddess of earth and fire, representing the duality of creation and destruction. She is a motherly figure whose strength comes from the depths of the earth itself, yet she embodies the fierce power of volcanic transformation. Through her, the earth brings forth life and sometimes obliterates what was before.
ActiveGoddess of Shadows and Death
Domain: Shadows, Death, Spirits, The Unseen
Helka is the Frostfall goddess of death, shadows, and the spirit realm. She rules over all that passes from the living world into shadow and mist. Her followers understand death not as tragedy but as inevitable transition, and they seek communion with those who have passed beyond the veil.
The moons and cosmic forces that watch over Asphodel
ActiveGoddess of Light
Domain: Light, Protection, Healing, Truth
Solara is the goddess of light, dawn, and protection — the most widely worshipped deity in the civilized world. Her faith forms the spiritual backbone of Fort Valiance and much of the Shattered Coast. The Cathedral of Radiance in Fort Valiance is the seat of her organized church, and her clergy serve as healers, protectors, and spiritual guides to the populace.
ActiveThe Light Moon
Domain: Light, Healing, Tides, Growth, Protection, Renewal
Lunara is the goddess of the light moon — a celestial deity associated with purity, healing, and the protective power of moonlight. One half of the eternal duality that governs the night sky of Asphodel, Lunara embodies light, life, and order. Her silvery radiance is believed to have restorative properties, and her phases govern the tides of the Shattered Coast and the growth cycles of plants and animals across the world. Midwives, herbalists, sailors, and those who tend the sick through the night count themselves among her most devoted faithful.
ActiveThe Dark Moon
Domain: Shadow, Forbidden Magic, Necromancy, Illusion, Transformation, Secrets
Noctis — also known as Atraxis — is the god of the dark moon, shrouded in mystery and associated with the darker aspects of magic: necromancy, illusion, and transformation. Where Lunara heals, Noctis empowers. He is believed to amplify the forbidden arts, and his phases influence the behavior of nocturnal creatures and the potency of dark magic across Asphodel. His followers seek power through secret knowledge, and his presence can be felt in every shadow-drenched alley and forbidden library across the Shattered Coast.
Mortals elevated to divinity through heroic deeds or dark pacts
ActiveThe Primal Beast
Domain: War, Savagery, Wolves
Fenrir Bloodfang is a demigod of the Wolfsgard Clan, embodying the untamed savagery of wolves and the primal fury of berserkers. Born from the union of a trickster god and a mortal wolf-shamanist, he commands both supernatural cunning and bestial ferocity. His blessing transforms warriors into unstoppable killing machines.
ActiveThe Bone Queen
Domain: Death, Darkness, Necromancy
Hela Nightshade is a demigoddess born from Helka and a mortal necromancer, ruling the intersection of death, darkness, and unliving power. Half-skeletal and half-living in appearance, she embodies the transgression of natural death's boundaries. Her blessing grants dominion over spirits and the ability to animate the dead.
ActiveThe Dragon-Born
Domain: Fire, Dragons, Rebirth
Sigrid Fireweaver is a demigoddess born from a fire goddess and a dragon lord, commanding both draconic power and pyromantic magic. She embodies destructive transformation, the idea that fire destroys what was to make room for what will be. Her appearance is half-human, half-dragon, wreathed in perpetual flames.
ActiveThe Twilight Trickster
Domain: Trickery, Fae Magic, Deception
Lokiir Shadowgleam is a demigod born from a trickster god and a fae queen, embodying both divine cunning and otherworldly deception. His appearance shifts between humanoid and fae aspects, always partially obscured by shadow and light. He rewards cleverness and punishes those too rigid or direct in their thinking.
ActiveThe Valor's Champion
Domain: Storms, Strength, Valor
Thaldrin Stormbreaker is a demigod born from the storm god Thrymr and a mortal warrior queen, but with a fundamentally good nature that sets him apart from his divine father. An indomitable warrior wreathed in storm clouds, he channels elemental power in service of heroic deeds and righteous struggle. His blessing makes warriors nigh-invincible in just causes.
ActiveThe Shield of Order
Domain: Law, Knowledge, Protection, Order
Astraea is a lesser goddess who carries forward Anachron's legacy as guardian of law and order. Where her predecessor ruled with abstract perfection, Astraea grounds divine law in practical justice and compassionate protection. She stands as a beacon of hope that order and mercy can coexist.
The dark powers of madness, corruption, and ruin
DormantThe Deep God
Domain: Tempest, Death, Chaos, the Deep
Angharad is the god of the deep waters, storms, and madness — an entity of staggering power who consumed the former Guardian of the Deep, a deity named Rhys, and usurped dominion over the ocean trenches. Angharad transcends binary gender, manifesting both masculine and feminine aspects fluidly. Currently dormant in the deepest abyssal trenches, Angharad's influence persists through the Cult of the Devouring Deep, whose activity has been escalating in recent years.
ActivePrincess of Excess
Domain: Pleasure, Excess, Desire, Corruption
Slaasha is the goddess of excess, desire, and indulgence — patron of those who believe that life should be experienced to its fullest, regardless of consequence. Her worship thrives in port cities where sailors seek release from the terrors of the sea, and her temples — the Gilded Cages — offer pleasures both mundane and otherworldly. Her faith treads a dangerous line between liberation and destruction.
ActiveThe Lord of Madness
Domain: Madness, Chaos, Transformation
Xurthar is a god of madness, chaos, and uncontrolled transformation. He embodies the dissolution of sanity and the warping of reality itself. His influence drives mortals toward insanity and transforms them into unrecognizable versions of themselves, both body and mind.
ActiveThe Reaper of Souls
Domain: Death, Decay, Undeath
Morgann is a god of death, decay, and the corruption of death's natural order. While Nekrosyl represents death as neutral transition, Morgann embodies the perversion of death itself—the raising of corpses, the extension of life beyond natural limits, and the desecration of the dead. He is worshipped by those who would cheat mortality and enslave the dead.
ActiveThe Weaver of Lies
Domain: Deception, Trickery, Illusion
Tz'Areth is a god of deception, lies, and insidious manipulation. Unlike trickster gods who deceive for amusement or teaching, Tz'Areth weaves lies specifically to corrupt, control, and destroy. He is the god of con artists, spies, cults, and anyone who profits from deceit.